2.0. Detailed Design

The sections below will detail the vision for the game. There have been many MMORPGs made lately, so the question is why another one ? Well then intent is to provide a level of realism in the world simulation thats far beyond any that have been attempted to date. One of the major goals is to allow for a player dynamic world. By this is meant that a player should be able to change the world in natural and expected ways. This means that a player could dig a hole somewhere to hide treasure and that it would persist, or that a player or players could dig a tunnel out of a trap, or break down a door, and that these changes woudl persist.

Other major goals will be listed below, but again the overall vision is of playable realism.